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 Mandelbrot 3D: Mandelnest

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This family of 3D fractals has complete cubic symmetry (unlike Mandelbulb). Here images power 11.
Ever heard of it ? Already actually known ?
Otherwise I am available to provide the code to those who would like to improve the rendering.

There is à convex dual form.


one convexe more

yess please :D code would be nice  :thumbs:

Thanks. Here is the code.
The method is inspired by projective geometry (homogeneous coordinates), but it is very simple.
I use the usual Mandelbrot formula: Zn+1= Zn^p + c in space R3.
The adition is classic.
The multiplication in R3 is defined on the angles: at each iteration Zn is normalized and so we have for the 3 components -1<= x < =+1.
We can therefore naturally associate the 3 components with sines or cosines: x= cos(a0) and a0=acos(x).
Then classically Z^p is done by an+1= p x an and the module is increased to Mn+1= Mn^p.

             a0=asin(Z[0]);  // convex form, or a0=acos(Z[0]) for concave dual form.

             for(int a=0; a<3;a++) Z[a]*=M;

Of course, the rendering can be significantly improved. I use my own graphics program openGL not very sophisticated.
Notice to candidates.
I take this opportunity to introduce myself: I am French (city of Poitiers), I am 61 years old and I have spent a lot of time trying to define a complex multiplication for R3, without of course achieving it  :,(

Thanks for sharing, this looks really interesting, I haven't seen this variation before.

edit: oh, and welcome to the forum :D


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