Escape Time Blur

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Offline AlexH

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« on: August 15, 2018, 05:42:06 AM »
This is a brief continuation of a thread I started on the old forums. I always intended to follow up with a few more examples but I never got around to uploading them.

To summarize, after every iteration introduce a tiny amount of randomness to the output. Areas with high iteration counts will appear blurrier than areas with low iteration counts. This gives images a false depth-of-field effect which can be pretty cool.

(For best results, employ a lot of supersampling.)