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Author Topic: (M3D) Puzzle game with fractal 360 panoramas  (Read 342 times)

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Offline kronpano

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(M3D) Puzzle game with fractal 360 panoramas
« on: February 02, 2021, 05:14:22 PM »
I created a puzzle game for 360 panoramas under https://panopuzzle.created-by.me


It contains a whole collection of 17 fractal panoramas generated and rendered with Mandelbulb3D.
https://panopuzzle.created-by.me/?uid=m3d1_16



If it is too hard - on the left bottom is a settings cog where you can change
the difficulty (make a tile counter visible, enable hints) and settings or select another puzzle collection.


Or if you want to you can solve the puzzle looking at the cube from the outside using "Zoom in"


I should work on all (??) browsers of mobile or desktop devices.
If you try it and find problems please let me know.

Hope it all works fine so you can enjoy it 😉

Linkback: https://fractalforums.org/other-artforms/20/puzzle-game-with-fractal-360-panoramas/4017/

Offline gerson

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Re: Puzzle game with fractal 360 panoramas
« Reply #1 on: February 02, 2021, 07:36:29 PM »
Remembered me the "The Fifth Element" movie where Bruce Willis was a taxi driver.
Very nice.

Offline Caleidoscope

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Re: Puzzle game with fractal 360 panoramas
« Reply #2 on: February 19, 2021, 11:50:53 AM »
Wow, you sure created something very nice to use, especially during this pandemic.   :rock:
I hope a lot of people will use your very creative and exciting fractal puzzles.   :thumbs:

Offline 3DickUlus

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Re: Puzzle game with fractal 360 panoramas
« Reply #3 on: February 20, 2021, 02:08:13 AM »
It's very interesting but has nothing to do with fractals or the math that makes them.

This should not be posted here, as far as I'm concerned this should be removed. ...still, this is not the site for advertising your app.

Category = Other Artforms ... O.K. but is this an artform? undecided ... is this a discussion about other artforms? ... maybe ... is it an unsolicited advertisement? imho yes.

« Last Edit: February 20, 2021, 04:00:37 AM by 3DickUlus »

Offline kronpano

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Re: Puzzle game with fractal 360 panoramas
« Reply #4 on: February 20, 2021, 01:32:36 PM »
Does it help if I mention that the software to create a panoramic puzzles is available on GitHub and can be used freely by anybody who wants to present their fractal 360 images in a different way???

The category I linked to contains 17 fractal panoramas generated in Mandelbulb3D with a backlink to the software - trying to entice people perhaps to have a go themselves.

I chose the "Other Artform" category because I know - it is not a treatise about fractal math - it is merely a way of presenting a certain subset of fractal images - fractal panoramas.
So if you are saying that it not OK to show possibilities (which are free to use by anybody) for presenting fractal panoramas - go ahead and delete the post - you are Administrator  :siren - you got the power :fear:.
If you can be persuaded to regard the post not as an unsolicited advertisement :no: but as an attempt to show a different (free) way to make fractal panoramas into a game to keep people entertained - and possibly get interested in fractals :yes: - well - the post might be able to stay  :hug:

Quote
“You can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time”.”

― John Lydgate about 14th century

Offline 3DickUlus

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Re: Puzzle game with fractal 360 panoramas
« Reply #5 on: February 21, 2021, 03:56:22 AM »
@kronpano I hope you don't take my initial post personally, the fact that you are a known user here with a history of contribution makes it easy to strike-out my gut feeling and allow some logic to prevail. You did post it in Other Artforms, that seems fine, your post isn't really about other artforms (but who knows maybe it will start something), it's undeniably an ad for an app, that may not be fine with all users and I feel is contrary to the spirit of the Guidelines. However, the source is available for scrutiny and it seems to be a well behaved and well thought out app that has user appeal on some level.

This other user that posted this as their first post was easy too, as soon as I saw where their links went and where they were from and that they wanted users to download their java app onto their cel phones from a Russian marketing agency based in the Ukraine? No source no history no contributions and didn't respond to my pm, so they on probation and all links to offsite material have been removed. If I don't hear from them the account and post will eventually be removed.

The same with user DaveFash, the links on his posts to his website turned out to be an Asian gambling site... but they didn't start that way, when I initially checked them they seemed fine, links to a very simple page that appeared to be about him and his stuff.

In the end, your post advertising your app is tolerable by virtue of the reasoning (1st paragraph) and 2 examples above, but if another user flags this topic we may have to revisit the issue.

Posting this here in the spirit of transparency.

Offline kronpano

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Re: Puzzle game with fractal 360 panoramas
« Reply #6 on: February 21, 2021, 06:13:23 PM »
Fair enough - saw the other post (patternica) as well and can understand where you are coming from.
It is probably quite difficult to keep things spam free - I'm only an admin of some FB and Flickr groups and you sometimes just loose the will when you see the posts.

Thanks for letting it stay (under caution - I know) - and I will refrain from posting any updates - I can see your point.

Cheers and I'm glad we got that sorted without a major bust-up  :hug2:


Offline 3DickUlus

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Re: Puzzle game with fractal 360 panoramas
« Reply #7 on: February 22, 2021, 02:13:43 AM »
...back to discussion...

So it's basically a projection viewer, either inside the cube, equirectangular or cube(skybox), or outside, standard 3D object view. FF user claude suggests (for FragM) using a Riemann sphere projection for exploring 2D fractals in 360 degree view, I thought of using GL cube sampler to receive the output of the Riemann sphere projection as a texture, the idea being get the built in hardware functions to do some of the work, but my math isn't good enough to pull that off.

Your app is good at, equirectangular or cube(skybox)?, it might be a good test bed to do a little hacking with Riemann sphere projection mapping of flat 2D fractal calculations.

Cheers :beer:

Offline kronpano

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Re: Puzzle game with fractal 360 panoramas
« Reply #8 on: February 22, 2021, 05:13:19 PM »
The app requires 6 cube faces - the reasoning is two fold
- first - if you load the converted images the conversion is done once (by the puzzle creator) and from then on the content is simply loaded
- secondly - you are in charge of the jpg compression - the projection is one factor but the compression another.
In a fractal image the jpg compression can easily be at 50% - saving bandwidth on loading. In real life images such a compression might lead to banding (especially in the sky) - which you want to avoid.

Yes, the app is just mapping the cube faces onto a cube (created in three.js - graphics library for the web) - and I do some further subdivision of the separate sides using some math - which results in the smaller tiles.
AFAIK a skybox requires a "normal" cube map projection - Riemann rings a bell but I thought that was more complex??
Been a while since I actually read up on projections but I had that bookmark https://learnopengl.com/Advanced-OpenGL/Cubemaps which looks at cube mapping in OpenGL

If you are looking for some good math to convert equirectangular to cube map conversion - check https://github.com/BrettGregson/equi2cube out (javascript).
The problem with the cube face projection is that you need to take care of the top and bottom properly - they cause problems with the trig functions used.
I am using his way of converting equirectangulars to cube-faces for a "drag-and-drop" version of panopuzzle - projection is fine, no control over compression though.
« Last Edit: February 22, 2021, 05:27:35 PM by kronpano »

Offline 3DickUlus

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Re: Puzzle game with fractal 360 panoramas
« Reply #9 on: February 23, 2021, 06:20:00 AM »
yes, Riemann is more complex. (beyond me)

OpenEXR comes with a suite of tools (included with FragM), one is for cubemap to equirectangular and vice versa so have code for that sort of stuff, was just thinking of the visual interaction via your app instead of using cmdline stuff for some experimenting. Using Riemann sphere the images from a 2D render turn into an equirectangular map that can be viewed as a 360 video rather than the same old same old zoom in, I can only watch those for about 3 seconds before getting bored, the 360 versions are really cool though.


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