Mandelbulber - VFX Feature Ideas

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Offline zebastian

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« Reply #15 on: January 27, 2019, 10:50:49 AM »
@stilikon
just started the writing of meta data to the images.
Can you check the exr image attached?
in there you have the camera position in the meta data fields p.X, p.Y, p.Z.

see also here for the commit:
https://github.com/buddhi1980/mandelbulber2/commit/ec65631e457451e618f0f12bcc0f2f81fcdeba5d

Cheers!

Offline stilikon

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« Reply #16 on: February 07, 2019, 08:18:46 PM »
Hey,
thanks so much.
Sorry, somehow missed your reply.
Gonna check it next week!

Offline stilikon

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« Reply #17 on: February 07, 2019, 08:45:30 PM »
I had a look in the headerfile of the exr.

found the following which looks good I guess :-P

p.X (type string): "3"
p.Y (type string): "-6"
p.Z (type string): "2"

As I understand you want to do this as an alternative to exporting the camera as alembic right?
https://github.com/buddhi1980/mandelbulber2/issues/575

Good idea, might be simpler for you.
I guess I'll be able to build a plugin that converts the Metadata from the Image Sequence into a 3D Camera.
(Though that might not be so easy for users with less 3D expertise, so a direct export would be more approachable for others I guess)

Though, this looks like there is some important information missing.
rotation & fov
focus distance
camera mode (equirectangular / fisheye. etc.)
stereo on / off
stereo separation
(basically all cam settings, don't know if I forgot some)

These are crucial to reconstruct the camera.
It would be cool if you could also provide the mandelbulber file as well, so I can check more easily.


Thanks a lot so far!
« Last Edit: February 12, 2019, 10:03:19 AM by stilikon »


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