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Kalles Fraktaler / Re: Updated installation guide?
« Last post by RedshiftRider on Today at 10:31:58 PM »
I did run it but I thought I still had to do something get it to run properly :fp: .

Do I still need MingW and all the other software installed to run it properly?
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Kalles Fraktaler / Re: Updated installation guide?
« Last post by claude on Today at 09:48:58 PM »
the installation instructions for compiling the source code on windows are outdated - I cross-compile from Linux, have no Windows machines here...

for the binaries, simply unzipping the downloaded file and double-clicking the kf.64.exe should be enough, no install needed?
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Off Topic / Re: Is the community dead?
« Last post by Fraktalist on Today at 09:42:42 PM »
Quick solution for now: "Gallery" in the top navigation is no fat
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Forum Help And Support / Re: Where are the images?
« Last post by Fraktalist on Today at 09:33:12 PM »
What's wrong with just not showing image threads in recent posts ?
Nothing, it just wasn't as easy as ticking a box.
3d achieved pretty much what we wanted, so the threads work again as they used to but can be filtered out.
I'll post an announcement after we tested this a bit.
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Kalles Fraktaler / Updated installation guide?
« Last post by RedshiftRider on Today at 09:13:06 PM »
Yesterday, I downloaded the latest version of Kalles Fraktaler to try out the new features. I tried to find out how to install it, in a txt file included with the download I read that the installation instructions were outdated. Is there an updated versions of the instructions I can use to install it?
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Off Topic / Re: Speed of rendering...
« Last post by Spyke on Today at 08:59:04 PM »
I agree Moore's law is running out of steam. However, I think it started to slow more recent than 2000.

Not sure if I am providing new information or repeating what every else is saying in a different way…

Around that time, 2000, speed ups were achieved by adding deeper pipelines, bigger cache, branch prediction, speculative execution within the core, and using multiple cores. Intel's earlier success, and legacy burden dictated this path.

I was working on microprocessors at the time, and I advocated a measure of operations per watt rather than operations per second. (I did not come up with the concept, that was someone smarter than me.) Anyway, branch prediction, deep pipelines, cache, etc. mean many more transistor state transitions for each unit of useful calculation. More power, more heat per operation. Speed improvements are then not proportional to die size or transistor count gains. Much of this is due to Intel's CISC design.

Today, Moore's law is slowing. But there is still untapped (or rather being tapped by nvidia and amd) potential for gains with different processor architecture. RISC and SIMD provide a much more efficient design to deliver more computational results from the same die size / gate density. Or course new software algorithms are needed as well.

(I left this field over 10 years ago, and I have not kept up. So I apologize if some of my statements are already out-dated.)
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Image Threads / Re: zm49 (Stars)
« Last post by CFJH on Today at 08:13:00 PM »
4x4Stars (at E29823)
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Fractal Humor / Re: When recursion goes wrong..
« Last post by RedshiftRider on Today at 08:08:23 PM »
That's really interesting, thanks for sharing that! ;)

Here's another one:
https://www.reddit.com/r/funny/comments/a6q8mu/interstellar/
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Meet & Greet / Re: Hello
« Last post by Spyke on Today at 08:02:19 PM »
Thank you, 3Dickulus. I have made the updates to my profile. I added my web page, but it is still very much in infancy.

Thanks, Sabine. I hope to become a regular contributor. Well at least as long as people will tolerate me.
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Image Threads / Re: Ducks/Kali
« Last post by pauldelbrot on Today at 04:07:51 PM »
Down the Drain
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