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Author Topic: (Other) A new style of fractal imagery using fractal neural style transfer  (Read 867 times)

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Offline iRyanBell

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(Other) A new style of fractal imagery using fractal neural style transfer
« on: August 21, 2020, 05:53:18 AM »
I've been experimenting with generative adversarial neural networks to perform style transfers over fractal image seeds. I don't quite have the computational horsepower to push the detail as high as I'd like to go yet, but this direction looks very interesting, as a new "style" of artwork.

Linkback: https://fractalforums.org/index.php?topic=3727.0

Offline 3DickUlus

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Re: A new style of fractal imagery using fractal neural style transfer
« Reply #1 on: August 21, 2020, 07:07:48 AM »
I really like that look  :awe:

Offline iRyanBell

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Re: A new style of fractal imagery using fractal neural style transfer
« Reply #2 on: August 23, 2020, 12:44:50 AM »
"We need to go deeper."

Here's an experiment with taking two custom algorithm composites (https://fractalforums.org/fractal-mathematics-and-new-theories/28/additive-complex-number-transform-tracing-with-bresenhams-line-alg/3726), then running 2 neural style transfers, compositing, and running a neural style transfer over the final result.

Offline Jimw338

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Re: A new style of fractal imagery using fractal neural style transfer
« Reply #3 on: October 03, 2020, 10:50:39 PM »
The first image looks kind of like something Escher might have painted.  With the blue coloring of the center and the vaguely "sail-like outlines" in the middle,  it looks like a strange port city.  (But his would probably have floating rolpens from his picture "Curl-up", or have them crawling around the edges.)

Would there be some way to calculate a depth map of some kind from the image?

I'm not sure exactly what that question is asking.  For instance, something that would render the circular shape in the top 18% of the image in the center as a circular alcove, and the vertical "struts" directly below it would be rendered as "walls" around a "bay"?  I'm thinking a point cloud that could be played with in MeshLab or something to make a 3D printing model.


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