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Author Topic:  UniFract II ported to C++!  (Read 319 times)

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Offline Mr Rebooted

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UniFract II ported to C++!
« on: February 19, 2021, 05:03:13 PM »
Yeah, it was a bumpy ride, with running into alot of segmentation faults blocking the way.
If your interested, the github is (always) there.

https://github.com/MrCHB1/UniFract-II-C-

The executable is there also, because I already compiled the code. You might have to recompile it if you made any changes to any files, for personal use or for bug fixing.

Linkback: https://fractalforums.org/index.php?topic=4044.0

Offline 3DickUlus

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Re: UniFract II ported to C++!
« Reply #1 on: February 20, 2021, 06:56:28 AM »
From Python to C++, probably harder than what I did from java to C++  g'don'ya  :thumbs:

...just having a glance  at your code I see #include <QGLWidget> should that be #include <QOpenGLWidget>  :confused:  ref: https://stackoverflow.com/questions/31520371/what-is-the-difference-between-qglwidget-and-qopenglwidget

Offline gerson

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Re: UniFract II ported to C++!
« Reply #2 on: February 21, 2021, 07:15:46 PM »
Any chance to release a windows binary?


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