Mandelbulb3Dv199 Mac Version - Premade App

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Offline WAUthethird

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« on: March 16, 2018, 01:13:49 AM »
This is a pre-made Mac version of the latest version of Mandelbulb 3D. It's great for people who either don't know how to use Wine, or don't want to bother with it. I made this because the prepackaged app I found on mandelbulb.com is outdated.

The .zip file includes everything you need. There's no need to have already installed Wine; it comes along with the app, and is run when you run the application. Saying that, the only drawback is that you can't modify formulas, but if you want to package a modified version yourself, I recommend WineBottler: http://winebottler.kronenberg.org/

And as for the file not being included above, this is because the file is 349.7 MB in size. This is because I included Windows binaries that run the program more effectively.

You can download the file here via Google Drive: https://drive.google.com/file/d/1HannaIesqNJQdjXKXahIt89m9RfXKPjV/view?usp=sharing

I hope this is useful to you. If not, please tell me, and I will try to fix it. I only have the one Mac, so it's not extensively tested on other systems, but it should work on Snow Leopard and above.

Thanks!

Offline Orpheus

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« Reply #1 on: March 30, 2018, 09:13:41 PM »
Thanks for providing this app for macOS!

There are some minor glitches with the GUI, like window open behind the mein window (like the color chooser),
the Lighting window stays behind the formula window and there is no Quit menu or command to close the app.
Also the animation and the navigation window pop up behind the main window when opened.
when you move the main window, the Lighting window jumps back behind the formula window.

Can this be corrected?

Offline WAUthethird

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« Reply #2 on: March 30, 2018, 10:31:07 PM »
Thanks for providing this app for macOS!

There are some minor glitches with the GUI, like window open behind the mein window (like the color chooser),
the Lighting window stays behind the formula window and there is no Quit menu or command to close the app.
Also the animation and the navigation window pop up behind the main window when opened.
when you move the main window, the Lighting window jumps back behind the formula window.

Can this be corrected?
These are all known problems with Wine, and appear no matter how you package the program. MacOS does program layers differently than Windows, and it is one of the only things in MacOS that cannot be fixed with Wine alone. The program should still be useable though. I'm not sure why there is no dropdown window when you click the program title at the top, or why Command-Q does not work. Nevertheless, you can still quit the program from Force Quit, or just by clicking the X icon on the main window of the program itself.

These are problems with Wine itself, and I can't correct them. If it really bothers you, I suggest you look for more info here: https://bugs.winehq.org/

Thanks for the feedback!

Offline Orpheus

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« Reply #3 on: March 30, 2018, 11:04:22 PM »
Thank you for your reply!
I understand the problem, but I'm not sure, if I will understand the "winery" stuff, but I will have a look at it.

Offline Orpheus

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« Reply #4 on: March 31, 2018, 12:50:07 PM »
There is another problem with this version:

Even when I set the image size to 8000 x 6000 for rendering, I only get a 72 dpi image with 800 x 600 pixel.
Why is this? Is the size in MB3D not measured in pixel?

(For higher sizes, I need to buy more memory. In the moment it's just 8 GB on the iMac)

Offline Orpheus

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« Reply #5 on: March 31, 2018, 01:34:54 PM »
Strange enough: when I set the image size within MB3D to 3072 x 2304, I get a rendered result of 1024 x 768 pixel.
So I guess, this is due to low memory. (More RAM  is already ordered) :)

Offline WAUthethird

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« Reply #6 on: April 08, 2018, 01:12:34 AM »
There is another problem with this version:

Even when I set the image size to 8000 x 6000 for rendering, I only get a 72 dpi image with 800 x 600 pixel.
Why is this? Is the size in MB3D not measured in pixel?

(For higher sizes, I need to buy more memory. In the moment it's just 8 GB on the iMac)

That's really odd; I've been able to render 8K pictures with 8 gigs of RAM just fine before. The display size within MB3D is scaled down to give the program more rendering memory, but the saved image should be full size. Perhaps you had Aspect Ratio selected (or forgot an extra 0?  :))) The program is run as a WinXP program, but I could try a more recent OS.

The best thing to do is just to fiddle with it some more, and see if it gets any better results. If you saved it as a JPEG, it might have compressed it to the aspect loss you got. Try turning Aspect Ratio off before you render and then save the picture as a PNG file. See if that works.

Oh, and if you didn't have enough RAM to render the image, you would have received an 'Out of Memory' error that the picture size selected is too large, and you would not be able to render it unless you manually scaled it down.

Hope this helps!  :)


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