Mandelbulb3Dv199 Mac Version - Premade App

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Offline 1bryan1

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« Reply #15 on: January 14, 2019, 08:32:00 PM »
That difference in size of the actual rendered image makes for an increase in render-time of about the double. Hence I would not render to save at 1:4 when 1:3 gives similar results since a complex render (especially with transparencies and DoF) might take many hours longer...

Cool -we are talking about the same thing with different reasons.

Almost all my saved images are 1920x1080, rendered 7680x4320 and saved as m3i with image option set, mainly because the fractal has dots and other fuzz at max size (which disappear when scaled at 1:4)

7680x4320 has 16 times more pixels than 1920x1080 and therefore takes 16 times longer.
Some of my renderings take an hour or more.
However, once saved, I can reload the m3i and do post render actions to the image without needing to wait all that rendering time (e.g. rescale, recolor, do more postprocess actions).

Offline Sabine62

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« Reply #16 on: January 14, 2019, 10:41:04 PM »
Cool -we are talking about the same thing with different reasons.
That's settled then! ;)  :thumbs:

My renders usually don't have too much fuzz and stuff (maybe I more often than you use more 'clean'-rendering formula-combinations) so 1:3 is enough and sometimes I even can get away with 1:2. But I find quality wise most is done by the calculation-settings, no idea how the programmers arrived at the standard setting MB3D shows at startup ;)
Attached my render-settings in case you're interested.

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